I agree that in a fast takeoff scenario there's little reason for an AI system to operate withing existing societal structures, as it can outgrow them quicker than society can adapt. I'm personally fairly skeptical of fast takeoff (<6 months say) but quite worried that society may be slow enough to adapt that even years of gradual progress with a clear sign that transformative AI is on the horizon may be insufficient.
In terms of humans "owning" the economy but still having trouble getting what they want, it's not obvious this is a worse outcome than the...
Thanks for this response, I'm glad to see more public debate on this!
The part of Katja's part C that I found most compelling was the argument that for a given AI system its best interests might be to work within the system rather than aiming to seize power. Your response argues that even if this holds true for AI systems that are only slightly superhuman, eventually we will cross a threshold where a single AI system can takeover. This seems true if we hold the world fixed -- there is some sufficiently capable AI system that can take over the 2022 world. Bu...
Thanks for the quick reply! I definitely don't feel confident in the 20W number, I could believe 13W is true for more energy efficient (small) humans, in which case I agree your claim ends up being true some of the time (but as you say, there's little wiggle room). Changing it to 1000x seems like a good solution though which gives you plenty of margin for error.
This is a nitpick, but I don't think this claim is quite right (emphasis added)
If a silicon-chip AGI server were literally 10,000× the volume, 10,000× the mass, and 10,000× the power consumption of a human brain, with comparable performance, I don’t think anyone would be particularly bothered—in particular, its electricity costs would still be below my local minimum wage!!
First, how much power does the brain use? 20 watts is StackExchange's answer, but I've struggled to find good references here. The appealingly named Appraising the brain's energy bu...
"The Floating Droid" example is interesting as there's a genuine ambiguity in the task specification here. In some sense that means there's no "good" behavior for a prompted imitation model here. (For an instruction-following model, we might want it to ask for clarification, but that's outside the scope of this contest.) But it's interesting the interpretation flips with model scale, and in the opposite direction to what I'd have predicted (doing EV calculations are harder so I'd have expected scale to increase not decrease EV answers.) Follow-up questions...
It's not clear to me how we can encourage rigor where effective without discouraging research on areas where rigor isn't currently practical. If anyone has ideas on this, I'd be very interested.
A rough heuristic I have is that if the idea you're introducing is highly novel, it's OK to not be rigorous. Your contribution is bringing this new, potentially very promising, idea to people's attention. You're seeking feedback on how promising it really is and where people are confused , which will be helpful for then later formalizing it and studying it more rigo...
Work that is still outside the academic Overton window can be brought into academia if it can be approached with the technical rigor of academia, and work that meets academic standards is much more valuable than work that doesn't; this is both because it can be picked up by the ML community, and because it's much harder to tell if you are making meaningful progress if your work doesn't meet these standards of rigor.
Strong agreement with this! I'm frequently told by people that you "cannot publish" on a certain area, but in my experience this is rarely true...
Presumably "too dismissive of speculative and conceptual research" is a direct consequence of increased emphasis on rigor. Rigor is to be preferred all else being equal, but all else is not equal.
It's not clear to me how we can encourage rigor where effective without discouraging research on areas where rigor isn't currently practical. If anyone has ideas on this, I'd be very interested.
I note that within rigorous fields, the downsides of rigor are not obvious: we can point to all the progress made; progress that wasn't made due to the neglect of conceptua...
A related dataset is Waterbirds, described in Sagawa et al (2020), where you want to classify birds as landbirds or waterbirds regardless of whether they happen to be on a water or land background.
The main difference from HappyFaces is that in Waterbirds the correlation between bird type and background is imperfect, although strong. By contrast, HappyFaces has perfect spurious correlation on the training set. Of course you could filter Waterbirds to make the spurious correlation perfect to get an equally challenging but more natural dataset.
My sense is that Stuart assuming there's an initial-specified reward function is a simplification, not a key part of the plan, and that he'd also be interested in e.g. generalizing a reward function learned from other sources of human feedback like preference comparison.
IRD would do well on this problem because it has an explicit distribution over possible reward functions, but this isn't really that unique to IRD -- Bayesian IRL or preference comparison would have the same property.
I googled "model-based RL Atari" and the first hit was this which likewise tries to learn the reward function by supervised learning from observations of past rewards (if I understand correctly)
Ah, the "model-based using a model-free RL algorithm" approach :) They learn a world model using supervised learning, and then use PPO (a model-free RL algorithm) to train a policy in it. It sounds odd but it makes sense: you hopefully get much of the sample efficiency of model-based training, while still retaining the state-of-the-art results of model-free RL. You'...
Thanks for the clarification! I agree if the planner does not have access to the reward function then it will not be able to solve it. Though, as you say, it could explore more given the uncertainty.
Most model-based RL algorithms I've seen assume they can evaluate the reward functions in arbitrary states. Moreover, it seems to me like this is the key thing that lets rats solve the problem. I don't see how you solve this problem in general in a sample-efficient manner otherwise.
One class of model-based RL approaches is based on [model-predictive control](ht...
I'm a bit confused by the intro saying that RL can't do this, especially since you later on say the neocortex is doing model-based RL. I think current model-based RL algorithms would likely do fine on a toy version of this task, with e.g. a 2D binary state space (salt deprived or not; salt water or not) and two actions (press lever or no-op). The idea would be:
- Agent explores by pressing lever, learns transition dynamics that pressing lever => spray of salt water.
- Planner concludes that any sequence of actions involving pressing lever wi...
Good question! Sorry I didn't really explain. The missing piece is "the planner will conclude this has positive reward". The planner has no basis for coming up with this conclusion, that I can see.
In typical RL as I understand it, regardless of whether it's model-based or model-free, you learn about what is rewarding by seeing the outputs of the reward function. Like, if an RL agent is playing an Atari game, it does not see the source code that calculates the reward function. It can try to figure out how the reward function works, for sure, but when it doe...
Thanks for the post, this is my favourite formalisation of optimisation so far!
One concern I haven't seen raised so far, is that the definition seems very sensitive to the choice of configuration space. As an extreme example, for any given system, I can always augment the configuration space with an arbitrary number of dummy dimensions, and choose the dynamics such that these dummy dimensions always get set to all zero after each time step. Now, I can make the basin of attraction arbitrarily large, while the target configuration set remains a fixed si...
I feel like there are three facets to "norms" v.s. values, which are bundled together in this post but which could in principle be decoupled. The first is representing what not to do versus what to do. This is reminiscent of the distinction between positive and negative rights, and indeed most societal norms (e.g. human rights) are negative, but not all (e.g. helping an injured person in the street is a positive right). If the goal is to prevent catastrophe, learning the 'negative' rights is probably more important, but it seems to me t...
Rachel did the bulk of the work on this post (well-done!), I just provided some advise on the project and feedback on earlier manuscripts.
I wanted to share why I'm personally excited by this work in case it helps contextualize it for others.
We'd all like AI systems to be "corrigible", cooperating with us in correcting them. Cooperative IRL has been proposed as a solution to this. Indeed Dylan Hadfield-Menell et al show that CIRL is provably corrigible in a simple setting, the off-switch game.
Provably corrigible sounds great, but where there's a proof there... (read more)