I'm not very convinced by this comment as an objection to "50% AI grabs power to get reward." (I find it more plausible as an objection to "AI will definitely grab power to get reward.")
I expect "reward" to be a hard goal to learn, because it's a pretty abstract concept and not closely related to the direct observations that policies are going to receive
"Reward" is not a very natural concept
This seems to be most of your position but I'm skeptical (and it's kind of just asserted without argument):
[The concept of "reward"] doesn't apply outside training
I don't buy it:
So I think that if a system was strategically optimizing reward on the training set, it would probably either do something similar-enough-to-result-in-grabbing-power on the test set, or else it would behave badly and be corrected.
(Overall I find the other point more persuasive, though again I think it's better as an objection to 100% than as an objection to 50%: actually optimizing reward doesn't do much better than various soups of heuristics, and so we don't have a strong prediction that SGD will prefer one to the other without getting into the weeds and making very uncertain claims or else taking the limit.)
As one example: it means that every time you deploy the policy without the intention of rewarding it, then its key priority would be convincing you to inserting that trajectory into the training data. (It might be instructive to think about what the rewards would need to be for that not to happen. Below 0? But the 0 point is arbitrary...) That seems pretty noticeable!
RL agents receive a loss that is based on reward in training episodes. If they tried to change the probability that a given episode appeared in training, and sacrificed reward to do so, that behavior would be discouraged by SGD---it would select away from parameters that do that (since they take worse actions on the episodes that actually appear in training). So I don't think there's any reason to think that an RL agent would behave this way.
Instead, you should expect an RL agent to maximize reward conditioned on the episode appearing in training, because that's what SGD would select for. I agree that we shouldn't expect a general thematic connection to "reward" beyond what you'd expect from the mechanics of SGD.
and even within training it's dependent on the specific training algorithm you use
This is true, but as far as I can see all the possible versions result in grabbing power, so I don't think it undermines the case. I don't know if you have particular versions in mind that wouldn't result in either grabbing power or else bad behavior that would be corrected by further training.
They focus on policies learning the goal of getting high reward.
The claim is that AI systems will take actions that get them a lot of reward. This doesn't have to be based on the mechanistic claim that they are thinking about reward, it can also just be the empirical observation: somehow you selected a policy that creatively gets a lot of reward across a very broad training distribution, so in a novel situation "gets a lot of reward" is one of our most robust predictions about the behavior of the AI.
This is how Ajeya's post goes, and it explicitly notes that the AI trained with RLDT could be optimizing something else such that they only want to get reward during training, but that this mostly just makes things worse: everything seems to lead to the same place for more or less the same reason.
I think the "soup of heuristics" stories (where the AI is optimizing something far causally upstream of reward instead of something that is downstream or close enough to be robustly correlated) don't lead to takeover in the same way, and so that part of the objection is much stronger (though see my objections above).
Overall I'm concerned that reasoning about "the goal of getting high reward" is too anthropomorphic and is a bad way to present the argument to ML researchers in particular.
I don't feel like this argument is particularly anthropomorphic. The argument is that a policy selected for achieving X will achieve X in a new situation (which we can run for lots of different X, since there are many X that are perfectly correlated on the training set). In all the discussions I've been in (both with safety people and with ML people) the counterargument leans much more heavily on the analogy with humans (though I think that analogy is typically misapplied).